In this
Unit we will continue the process started in Unit 9 with the creation
of a 3d game asset from start to finish this section will involve
returning to the model created and learning the bake processes and
applying them to our asset aswell as texturing it correctly and
importing it into UE4.
This is my
low poly model from my last unit which I will be using as the low
poly for this Unit.

No comments:
Post a Comment